
"Our children today are being socialized in a way that is vastly different from their
parents. The numbers are overwhelming: over 10,000 hours playing videogames, over
200,000 emails and instant messages sent and received; over 10,000 hours talking on
digital cell phones; over 20,000 hours watching TV (a high percentage fast speed MTV),
over 500,000 commercials seen—all before the kids leave college. And, maybe, at the
very most, 5,000 hours of book reading. These are today’s “Digital Native” students. 1
In Digital Natives, Digital Immigrants: Part I, I discussed how the differences between
our Digital Native students and their Digital Immigrant teachers lie at the root of a great
many of today’s educational problems. I suggested that Digital Natives’ brains are likely
physically different as a result of the digital input they received growing up. And I
submitted that learning via digital games is one good way to reach Digital Natives in their
“native language.”
Here I present evidence for why I think this is so. It comes from neurobiology, social
psychology, and from studies done on children using games for learning. "
I believe the single skill that will, above all others, distinguish a literate person is programming literacy, the ability to make digital technology do whatever, within the possible one wants it to do -- to bend digital technology to one's needs, purposes, and will, just as in the present we bend words and images. Some call this skill human-machine interaction; some call it procedural literacy. Others just call it programming."
How many of us cannot make digital technology do what we we want it to and are in fact frightened to try?
They are outside our comfort zone and require thought processes and skills that are not inherent in our repertoire. My first step in my quest to better understand these technologies is to explore my cell-phone,the i-pod and i-tunes then lurch into online games!!!